![]() I've edited the resource.cfg, even tried deleting it, but nothing is working. I don't have any subfolders, and all the mods are. I had this problem when I first started playing, and was able to fix it, but I don't remember how since that was a few months ago. I've even tried running my first file, and even swapping the new mods with all the old ones, and they won't even pop up then. I have it checked to allow mods, I've tried restarting my computer, restarting my file, checking for bad mods, deleting them entirely. Though I've tried everything, none of my mods are showing up in the game, I won't even get the popup in the beginning. After that, I installed some new mods and kept some of the older ones since I'm pretty sure they weren't the bad ones. (Which meant backing up my folder before deleting it entirely and then starting the game, which restarted my game entirely). Everything was fine, so I went to create a Sim, only to be unable to pick traits or aspirations, which I looked up and found out it was a faulty mod or something like that, and after trying everything I just decided to restart my file. Setting up 8 worker threads for Enlighten.So I recently installed the Sims 4 again, and had to re-enable mods after the newest update. Unloading 10 unused Assets to reduce memory usage. Unloading 4 Unused Serialized files (Serialized files now loaded: 9)ĪutomatedProfiler CommandLineArguments: C:Program Files (x86)SteamsteamappscommonSubnauticaZeroSubnauticaZero.exeĭontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: C:plastic_workspace_unityRuntime/Export/Debug/ Line: 35) This message has been deprecated and will be removed in a later version of Unity.Īdd a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completedĭ3D11 device created for Microsoft Media Foundation video decoding.ĪddressablesUtility.LoadSceneAsync loading scene: StartScreen in mode Single OnLevelWasLoaded was found on OVRScreenFade Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) GfxDevice: creating device client threaded=1 I reinstalled the whole game and QMod same. ![]() ![]() So I updated and reinstalled Qmod Manager to 4.0.4 and re-downloaded all mods. Unfortunately all my mods (especially the essential more quickslots) weren't working anymore. Initialize engine version: 2019.4.9f1 (630)ĭiscovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems after a few month I wanted to check out the current version of Below Zero. Here's the log of QMod (don't see what could be wrong):įallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000029216310080.dllįallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-00000292163B6890.dll I reinstalled the whole game and QMod – same. Unfortunately all my mods (especially the essential _more quickslots_!) weren't working anymore. ![]() After a few month I wanted to check out the current version of Below Zero. ![]()
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